

Tweaked how mods are added to adapt to how mods are now displayed.– Groups are folders, with items under them as mods. Fixed error upon removing every mod on the list.Fixed error upon removing a mod that is in a sub-folder.Added ability to rename mods without renaming the files themselves.Added option to remove a category in the mod manager tab.Added option to add a category in the mod manager tab.Added tool tip showing file information for individual mod items in the mod manager tab.Added icons to mod types in the mod manager tab.Added "New Tab" containing various features that will open in different tabs, and also contains an RSS feed from.Implemented re-sizing of window, and saving position of the window on screen.Re-coded and re-built from the ground up.Fixed configuration related startup error 2.0.0:.Small internal changes 2.0.1: (Optional Patch).Mod manager now auto-installs mods from their archives (.rar or.


Supports sub-folder categorization (only supports 1 level) Version Change Log 2.2.0:.Shows mod type – “Package” if it is a “.package” file, and “Script” if it is a “.zip” file.Does not make use of the Resource.cfg – Mods are backed up to a folder, and are copied to the “Mods” folder when enabled.Auto-installs mods from their archives (Zip, RAR, or 7Zip).Drag and drop (supports more than one drop).The Sims 4 Mod Manager is a program designed to make management of mods easier. For updates in development progression, click here.

NOTICE: Get support and submit bugs/errors by clicking here. If your mod manager window does not show up on screen after running, please refer to "Bug Workaround" near the bottom of the page.
