

We’ll start with the baseline controller. Old Controller = Roughly ~7 months old (official Xbox Elite controller) New Controller New Controller = Brand new just purchased prior to testing (official Xbox controller)

I’ll illustrate the results of both the new controller and old controller tests below: Now, you will probably test this out and then, like me, ask yourself what should the range of motion and deadzones be? Being the good guy that I am, I went out and bought a brand new controller so I can create a baseline for us all to compare with. So while deadzones are important, you usually don’t want them to be too big or too small, for obvious reasons. Analog sticks allow a certain amount of motion to go unregistered in games because when you always have your thumbs on the sticks, you are bound to slightly move them when you aren’t trying to – It reduces the amount of accidental movement in-game. What is deadzone? Deadzone is the range of motion between when you start moving the analog stick and when motion is actually registered.
